TB Morphit 4+

Headphones correction plug-in

ToneBoosters

    • 4.6 • 27 Ratings
    • $8.99

Screenshots

Description

ToneBoosters Morphit is an AUv3 / IAA plugin for headphones correction and simulation and removes any unwanted coloration from your headphones!

Enable accurate monitoring and calibration, mix with studio reference equalization, and improve the accuracy of your headphones. Used and trusted by thousands of studios worldwide, and now available on your mobile device!

The ToneBoosters Morphit app captures the microphone (or external sound card) input and processes the signals in real time. To use it as a plug-in, use an AUv3-compatible host app such as Steinberg Cubasis, Apple Garageband, Audio Evolution Mobile Studio, Auria, AUM, or others. ToneBoosters Morphit will appear in the list of Audio Unit extensions for effect plug-ins.

How to use Morphit as AUv3 plugin for headphones correction:

1. Connect your headphones to your iOS device (using the headphones jack, using BlueTooth, or using an adapter as supplied by Apple). You can use any of the many supported headphones listed here: www.toneboosters.com/tb_morphit_v1.html

2. Start your favourite AUv3 host app (Steinberg Cubasis, Apple Garageband, Audio Evolution Mobile Studio, Auria, AUM, or others) and add TB Morphit as Audio Unit insert effect to a track or output bus. See below on how to use Audio Units in various host apps.

3. Select the headphones you are using from the list of supported headphones provided within the TB Morphit app. That's it - all audio going through the Audio Unit plugin is optimised for your headphones.

Key features:

- The same professional sound as the acclaimed desktop version
- Hundreds of headphones supported!
- Unique feature: allow morphing of the amount of correction from 0 to 200%
- Unique feature: allow simulation of any of the supported headphones and see how your mix translates
- Unique feature: personalize the headphones target curve
- Unique feature: use Harman calibration / target curves
- Unique feature: data/measurement visualization mode
- No external hardware required; works with any of the supported headphones models
- Undo/redo, and A/B comparison
- Color themes for the user interface
- Max screen support in Garageband
- Legacy Inter-App Audio (IAA) support
- Optimised for iPad and compatible with iPhone and iPod Touch

See if your headphones are supported:
www.toneboosters.com/tb_morhpit_v1.html

What you should know:
- Inter-App Audio (IAA) can only use one instance of this app simultaneously. We recommend to use an AUv3 host to use multiple instances.
- Licenses acquired for this platform are not compatible with other platforms.
- Audio Unit (AUv3) extensions require an iPad mini 2, iPad 4 or later models.

What’s New

Version 1.9.1

New headphones models:
- Meze Empyrean, 66 Classics, 88 Classics, 99 Noir, 109 Pro, Elite;
- Sennheiser IE800, IE900, Momentum 4
- SoundMagic E10, E50C, HP100, HP200
- AKG K52
- B&W Px7 S2, Px8
- Sony MDR-MV1
- Turtle Beach Stealth Pro, 300, 600, 600 Gen 2, 700, 700 Gen 2
- Amazon Echo Buds 3rd gen

Ratings and Reviews

4.6 out of 5
27 Ratings

27 Ratings

TBMisamazing ,

Invaluable

I won’t say this will give you a 100% likeness of the cans they model because what I’ve noticed is that you’re still left with the characteristics of whatever headphones you’re wearing, i.e. bass enhanced with closed backs, airier with open, stereo imaging etc. That said, I’ve found this app to do a pretty good job emulating the frequency responses; it gives you a good enough idea of what each will sound like imo.

I actually used this app to shop for and decided between the Sony MDR-7506 and Sennheiser HD 280 Pro. Ultimately got the Sennheisers and they aren’t far off from what I heard using multiple different headphones through this app to give me an idea how the 280s would sound.

This app is certainly worth it just to hear how your mix will translate across a plethora of frequency responses.

tdmsreview ,

Wow

I am an audio guy (mixing and writing music for years) and have used both sonarworks reference 4 and IK multimedia Arc system in studio when they are not acoustically treated. I used sonarworks more for headphone mixing on the go with my laptop but I am doing more iPad music production now and this plugin is AWESOME!!!!!! I have all of fabfilter plugins on my iPad but I think I just found a new plugin manufacturer. I just bought the TB Dual VCF filter. If it is as good as it looks, this company is my new go to at a fraction of the cost. How did I miss you all!!! I love how the plugin not only corrects my headphone but will simulate what my mix sounds like in different scenarios which is mandatory to ensure it translates well! Thanks and keep it coming.

Developer Response ,

Thanks for your feedback! :-)

;$&-%#! ,

Super handy for mixing

The ability to not only correct the headphones one is wearing but also simulate other headphones makes this an invaluable tool for making sure a mix sounds good on a variety of devices. Yes, you can do this with a good channel eq and frequency response charts, but that’s a ton of work. Morphit makes it easy.

App Privacy

The developer, ToneBoosters, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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